Коды игровых манипуляторов


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Содержимое файла Vendor_2dc8_Product_6101.kl

# Copyright (C) 2020 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

#
# 8BitDo - SN30 Pro gamepad in Android (D-Input) mode
#

# Mapping according to https://developer.android.com/training/game-controllers/controller-input.html

# Button labeled as "A" but should really produce keycode "B"
key 304 BUTTON_B
# Button labeled as "B" but should really produce keycode "A"
key 305 BUTTON_A
# Button labeled as "X" but should really produce keycode "Y"
key 307 BUTTON_Y
# Button labeled as "Y" but should really produce keycode "X"
key 308 BUTTON_X

key 310 BUTTON_L1
key 312 BUTTON_L2
key 311 BUTTON_R1
key 313 BUTTON_R2

# Button "Start" does not emit event when gamepad is in Android mode
# Button "Home"
key 306 BUTTON_MODE
key 314 BUTTON_SELECT
key 315 BUTTON_START

key 317 BUTTON_THUMBL
key 318 BUTTON_THUMBR

# Left Analog Stick
axis 0x00 X
axis 0x01 Y

# Right Analog Stick
axis 0x02 Z
axis 0x05 RZ

# Dpad
axis 0x10 HAT_X
axis 0x11 HAT_Y