Godot (C#/.NET) [Инструменты разработчика]
Godot game engine editor
NOTE: This Flatpak is unofficial and not supported by Godot Engine developers. Find officially supported binaries on godotengine.org.
Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine.
Create games with ease, using Godot's unique approach to game development.
- Nodes for all your needs.
Godot comes with hundreds of built-in nodes that make game design a breeze.
You can also create your own for custom behaviors, editors and much more.
- Flexible scene system.
Create node compositions with support for instancing and inheritance.
- Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI.
- Friendly content creation pipeline for artists, level designers, animators and everything in between.
- Persistent live editing where changes are not lost after stopping the game.
It even works on mobile devices!
- Create your own custom tools with ease using the incredible tool system.
Limitations of the Flatpak version:
- C#/.NET external editor support does not work out-of-the-box, though this is currently being discussed and worked on.
See: https://github.com/flathub/org.godotengine.GodotSharp/issues/2
- External script editors are still supported (for use outside of C#/.NET), but you need to follow the steps described here: https://github.com/flathub/org.godotengine.GodotSharp#using-an-external-script-editor
- After the first C# script is created, it is necessary to click Build within Godot.
Alternatively, running dotnet restore in the IDE's terminal would work as well.
- Godot 4's Blender importer is supported, but Blender needs to be installed on your system and you need to follow the steps described here: https://github.com/flathub/org.godotengine.GodotSharp#using-blender