audioserver - исходный текст
#define LOG_TAG "audioserver"
//#define LOG_NDEBUG 0
#include <algorithm>
#include <fcntl.h>
#include <sys/prctl.h>
#include <sys/wait.h>
#include <cutils/properties.h>
#include <android/media/audio/common/AudioMMapPolicy.h>
#include <android/media/audio/common/AudioMMapPolicyInfo.h>
#include <android/media/audio/common/AudioMMapPolicyType.h>
#include <android/media/IAudioFlingerService.h>
#include <binder/IPCThreadState.h>
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <hidl/HidlTransportSupport.h>
#include <mediautils/LimitProcessMemory.h>
#include <utils/Log.h>
// from include_dirs
#include "AudioFlinger.h"
#include "AudioPolicyService.h"
#include "AAudioService.h"
#include "utility/AAudioUtilities.h"
#include "MediaLogService.h"
using namespace android;
using android::media::audio::common::AudioMMapPolicy;
using android::media::audio::common::AudioMMapPolicyInfo;
using android::media::audio::common::AudioMMapPolicyType;
int main(int argc __unused, char **argv)
{
ALOGD("%s: starting", __func__);
const auto startTime = std::chrono::steady_clock::now();
// TODO: update with refined parameters
limitProcessMemory(
"audio.maxmem", /* "ro.audio.maxmem", property that defines limit */
(size_t)512 * (1 << 20), /* SIZE_MAX, upper limit in bytes */
20 /* upper limit as percentage of physical RAM */);
signal(SIGPIPE, SIG_IGN);
#if 1
// FIXME See bug 165702394 and bug 168511485
const bool doLog = false;
#else
bool doLog = (bool) property_get_bool("ro.test_harness", 0);
#endif
pid_t childPid;
// FIXME The advantage of making the process containing media.log service the parent process of
// the process that contains the other audio services, is that it allows us to collect more
// detailed information such as signal numbers, stop and continue, resource usage, etc.
// But it is also more complex. Consider replacing this by independent processes, and using
// binder on death notification instead.
if (doLog && (childPid = fork()) != 0) {
// media.log service
//prctl(PR_SET_NAME, (unsigned long) "media.log", 0, 0, 0);
// unfortunately ps ignores PR_SET_NAME for the main thread, so use this ugly hack
strcpy(argv[0], "media.log");
sp<ProcessState> proc(ProcessState::self());
MediaLogService::instantiate();
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
for (;;) {
siginfo_t info;
int ret = TEMP_FAILURE_RETRY(waitid(P_PID, childPid, &info,
WEXITED | WSTOPPED | WCONTINUED));
if (ret < 0) {
break;
}
char buffer[32];
const char *code;
switch (info.si_code) {
case CLD_EXITED:
code = "CLD_EXITED";
break;
case CLD_KILLED:
code = "CLD_KILLED";
break;
case CLD_DUMPED:
code = "CLD_DUMPED";
break;
case CLD_STOPPED:
code = "CLD_STOPPED";
break;
case CLD_TRAPPED:
code = "CLD_TRAPPED";
break;
case CLD_CONTINUED:
code = "CLD_CONTINUED";
break;
default:
snprintf(buffer, sizeof(buffer), "unknown (%d)", info.si_code);
code = buffer;
break;
}
struct rusage usage;
getrusage(RUSAGE_CHILDREN, &usage);
ALOG(LOG_ERROR, "media.log", "pid %d status %d code %s user %ld.%03lds sys %ld.%03lds",
info.si_pid, info.si_status, code,
usage.ru_utime.tv_sec, usage.ru_utime.tv_usec / 1000,
usage.ru_stime.tv_sec, usage.ru_stime.tv_usec / 1000);
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder = sm->getService(String16("media.log"));
if (binder != 0) {
Vector<String16> args;
binder->dump(-1, args);
}
switch (info.si_code) {
case CLD_EXITED:
case CLD_KILLED:
case CLD_DUMPED: {
ALOG(LOG_INFO, "media.log", "exiting");
_exit(0);
// not reached
}
default:
break;
}
}
} else {
// all other services
if (doLog) {
prctl(PR_SET_PDEATHSIG, SIGKILL); // if parent media.log dies before me, kill me also
setpgid(0, 0); // but if I die first, don't kill my parent
}
android::hardware::configureRpcThreadpool(4, false /*callerWillJoin*/);
// Ensure threads for possible callbacks. Note that get_audio_flinger() does
// this automatically when called from AudioPolicy, but we do this anyways here.
ProcessState::self()->startThreadPool();
// Instantiating AudioFlinger (making it public, e.g. through ::initialize())
// and then instantiating AudioPolicy (and making it public)
// leads to situations where AudioFlinger is accessed remotely before
// AudioPolicy is initialized. Not only might this
// cause inaccurate results, but if AudioPolicy has slow audio HAL
// initialization, it can cause a TimeCheck abort to occur on an AudioFlinger
// call which tries to access AudioPolicy.
//
// We create AudioFlinger and AudioPolicy locally then make it public to ServiceManager.
// This requires both AudioFlinger and AudioPolicy to be in-proc.
//
const auto af = sp<AudioFlinger>::make();
const auto afAdapter = sp<AudioFlingerServerAdapter>::make(af);
ALOGD("%s: AudioFlinger created", __func__);
ALOGW_IF(AudioSystem::setLocalAudioFlinger(af) != OK,
"%s: AudioSystem already has an AudioFlinger instance!", __func__);
const auto aps = sp<AudioPolicyService>::make();
ALOGD("%s: AudioPolicy created", __func__);
// Add AudioFlinger and AudioPolicy to ServiceManager.
sp<IServiceManager> sm = defaultServiceManager();
sm->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME), afAdapter,
false /* allowIsolated */, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
sm->addService(String16(AudioPolicyService::getServiceName()), aps,
false /* allowIsolated */, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
// AAudioService should only be used in OC-MR1 and later.
// And only enable the AAudioService if the system MMAP policy explicitly allows it.
// This prevents a client from misusing AAudioService when it is not supported.
// If we cannot get audio flinger here, there must be some serious problems. In that case,
// attempting to call audio flinger on a null pointer could make the process crash
// and attract attentions.
std::vector<AudioMMapPolicyInfo> policyInfos;
status_t status = af->getMmapPolicyInfos(
AudioMMapPolicyType::DEFAULT, &policyInfos);
// Initialize aaudio service when querying mmap policy succeeds and
// any of the policy supports MMAP.
if (status == NO_ERROR &&
std::any_of(policyInfos.begin(), policyInfos.end(), [](const auto& info) {
return info.mmapPolicy == AudioMMapPolicy::AUTO ||
info.mmapPolicy == AudioMMapPolicy::ALWAYS;
})) {
AAudioService::instantiate();
} else {
ALOGD("%s: Do not init aaudio service, status %d, policy info size %zu",
__func__, status, policyInfos.size());
}
const auto endTime = std::chrono::steady_clock::now();
using FloatMillis = std::chrono::duration<float, std::milli>;
const float timeTaken = std::chrono::duration_cast<FloatMillis>(
endTime - startTime).count();
ALOGI("%s: initialization done in %.3f ms, joining thread pool", __func__, timeTaken);
IPCThreadState::self()->joinThreadPool();
}
}